For a long time, I built plans to steal a boy at work and didn't dare to do it, but I happened to get him, so now I can do all sorts of T H I N G S with him…
Player count (7 days)
Price history
USDReview growth
30dSimilar games
| # | Game | Owners (est.) | Revenue (est.) | Rating |
|---|---|---|---|---|
| 1 | 🔒 Pro | 🔒 Pro | 97% | |
| 2 | 🔒 Pro | 🔒 Pro | 88% | |
| 3 | 🔒 Pro | 🔒 Pro | 97% | |
| 4 | 🔒 Pro | 🔒 Pro | 98% | |
| 5 | 🔒 Pro | 🔒 Pro | 82% | |
| 6 | 🔒 Pro | 🔒 Pro | 98% |
ⓘ Estimates are modeled from public data and carry uncertainty. Not official Valve figures.
For a long time, I built plans to steal a boy at work and didn't dare to do it, but I happened to get him, so now I can do all sorts of T H I N G S with him… — sales, revenue and player data
For a long time, I built plans to steal a boy at work and didn't dare to do it, but I happened to get him, so now I can do all sorts of T H I N G S with him… is a premium game priced at $1.99, released on Sep 26, 2024. SteamScope estimates it has sold 🔒 units and generated approximately 🔒 in lifetime gross revenue. The game peaked at — concurrent players and holds 70% positive reviews across 30 user reviews.
All SteamScope figures for For a long time, I built plans to steal a boy at work and didn't dare to do it, but I happened to get him, so now I can do all sorts of T H I N G S with him… are independent estimates produced by our multi-signal estimation engine and updated continuously as new market data arrives.