Revenue (est.)
—
USD · last 30 days
Players now
4
Peak 24h: 10
Price
Free
Reviews
6,709
96% Rating
Player count (7 days)
Price history
USDReview growth
30dSimilar games
| # | Game | Owners (est.) | Revenue (est.) | Rating |
|---|---|---|---|---|
| 1 | 🔒 Pro | 🔒 Pro | 97% | |
| 2 | 🔒 Pro | 🔒 Pro | 88% | |
| 3 | 🔒 Pro | 🔒 Pro | 97% | |
| 4 | 🔒 Pro | 🔒 Pro | 98% | |
| 5 | 🔒 Pro | 🔒 Pro | 82% | |
| 6 | 🔒 Pro | 🔒 Pro | 98% |
ⓘ Estimates are modeled from public data and carry uncertainty. Not official Valve figures.
We Become What We Behold [Fan-Made Port] — sales, revenue and player data
We Become What We Behold [Fan-Made Port] is a free-to-play game released on Jul 9, 2019. SteamScope estimates it has been owned by 🔒 accounts and generated approximately 🔒 in lifetime gross revenue. The game peaked at 10 concurrent players and holds 96% positive reviews across 6,709 user reviews.
All SteamScope figures for We Become What We Behold [Fan-Made Port] are independent estimates produced by our multi-signal estimation engine and updated continuously as new market data arrives.